Below you will find the motion profile for Epic Roller Coasters.
Attention: Enabling Telemetry Each Session
Every time Epic Roller Coasters is started, you must re-enable telemetry or motion will not work. Epic Roller Coasters resets it to OFF when restarting the game. To enable telemetry in Epic Roller Coasters:
Open Epic Roller Coasters
Select the Gear icon
Select TELEMETRY (Do not select SRS)
Check and set if needed port to 7701
Click on Start
Buggy Telemetry
Epic Roller Coasters has buggy telemetry that will spike in Sway and Heave. Effect Smoothing has been utilized to mitigate the spikes. However, due to the larger default Spike Filter value of 3600, the spikes of Sway and Heave might feel to jarring. If less motion is desired, reduced the Spike Filter down to 2700 or further to 1800. Note: Some regular motion on the coasters will be muted when the Spike Filter is reduced below 3600.
Platform Tuning
This motion profile was created on a PT Actuator 6DOF Simracing Platform (150mm: 7 Actuators (2 Front + 2 Rear + 2 TL + Surge). Since all motion platforms can be slightly different, please use the guidance below or utilize the quick tuning guide here for quick adjustments or the full guide here for detailed tuning information.
4 Vertical Actuator Tuning
Sway, Surge is converted into pitch or roll for platforms that do not have horizontal actuators. Since these motion profiles were created on a platform with horizontal actuators, the tuning(s) could result in excessive pitch or roll on platforms without horizontal actuators. IMPORTANT: For an axis that does not have a dedicated horizontal actuator, it might be necessary to reduce the Effect Slider for Lat G Sway, Long G Surge Accel and Long G Surge Decel by 60% to mitigate excessive movement. For example:
If no Sway actuators, reduce the Sway Effect Slider from 14 to 5.
If no Surge actuator, reduce the Long G Surge Accel/Decel Effect Slider from 10 to 4.
MDBOX Tuning
Due to built in smoothing effects for MDBOX, it may be necessary to reduce the Effect Smoothing by 50%. Surge, Sway, and Traction Loss may require Effect Smoothing to be removed completely.
Actuator Size and Mounting
This motion profile was created on a platform with 150mm actuators with the Front to Rear Vertical Actuator spacing at 1290mm and the Left to Right Vertical Actuator spacing at 745mm. Actuators placed closer together or are larger than 150mm will increase the angle of pitch and roll. To mitigate the increase of motion if needed, reduce the Effect Slider for the impacted effects or reduce the Max Angle.
Max Angle
This motion profile was balanced to allow for the increase of Max Angle and Max Horizontal to 100 (unless noted otherwise). This will allow for the maximum movement capabilities of the vertical actuators. However, if less motion is desired, reduction of the Max Angle will reduce overall motion while still retaining the balanced effects.
Reverse Surge
This motion profile was created with the surge actuator reversed. This will cause the platform to move forward when accelerating and backwards when decelerating. To reverse the surge actuator, please follow the tutorial here.
Spike Filter
The motion profiles have been tuned to a Spike Filter setting of 3600.
IMPORTANT: If you have downloaded the motion profile from the SRS Cloud Share, it will utilize your default Spike Filter settings. If you do not increase it as indicated in the motion profile, your Spike Filter may engage often and motion will feel muted.
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Epic Roller Coasters
Notes: Tuned utilizing telemetry from Haunted Castle, Halloween, Wyvern Siege, Twilight, and default free tracks. Spike Filter increased to 3600 to facilitate quick changes in pitch (If motion is too jarring due to spiking telemetry, reduce the spike filter to 2700). There is no Traction Loss telemetry for Epic Roller Coasters.
Change Log
Reserved